How to Play

Your objective is to capture all enemy and neutral bases on the map.

  • Unit Generation: Your bases automatically produce units over time. Each base can hold up to 5 Defense Units and 10 Attack Units by default.

  • Attacking: To attack another base (neutral or enemy), click on one of your bases and drag the cursor to your target base. Units will be sent to capture it.

  • Special Productions: Once you’ve controlled a base for a short time, you’ll unlock special production modes:

    1. Defense Mode – Doubles unit production speed, but disables Attack Units (you can only produce Defense Units).

    2. Normal Mode – Returns the base to standard production rates and unit limits.

    3. Speed Mode – Produces faster units and increases the Attack Unit cap to 20 for that base.

Use strategy and timing to manage your bases, outproduce your enemies, and dominate the map!

Assets

Team Members

  • Svartdraak: Game Design, Programing, Trailer, Planets, Ships, AI, 
  • Dweomer: Game Design, Programing, UI


    Game Story


    In the aftermath of the Stellar Collapse, fragments of ancient AI war machines roam the ruins of a broken galaxy. Nanoverse Conflict thrusts you into this invisible war — where sentient nanofactions clash for control over energy-rich micro-realms.

    Fractions:

    🔹 Core Fragments — adaptive survivors rebuilding from logic and ruin

    🔴 Ember Swarm — aggressive nanites that consume and multiply

    🟡 Solar Remnants — solar-powered zealots guarding ancient forges

    🟣 Entropic Cloud — unstable anomalies that bend time and physics

    Command autonomous bases. Deploy swarms. Overwhelm or outwit.

    In the smallest worlds… the greatest wars ignite.

    Updated 29 days ago
    StatusReleased
    PlatformsHTML5
    AuthorsDweomer, svartdraak
    GenreStrategy
    Made withGodot
    Tags2D, Fast-Paced, Godot, Indie, Real time strategy, Space, Top-Down
    Average sessionA few minutes
    InputsMouse

    Comments

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    very fun and engaging to play, follows the theme, music and sound on point. 10/10

    a fun game, reminds me of Galcon