Nanoverse Conflict
How to Play
Your objective is to capture all enemy and neutral bases on the map.
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Unit Generation: Your bases automatically produce units over time. Each base can hold up to 5 Defense Units and 10 Attack Units by default.
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Attacking: To attack another base (neutral or enemy), click on one of your bases and drag the cursor to your target base. Units will be sent to capture it.
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Special Productions: Once you’ve controlled a base for a short time, you’ll unlock special production modes:
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Defense Mode – Doubles unit production speed, but disables Attack Units (you can only produce Defense Units).
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Normal Mode – Returns the base to standard production rates and unit limits.
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Speed Mode – Produces faster units and increases the Attack Unit cap to 20 for that base.
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Use strategy and timing to manage your bases, outproduce your enemies, and dominate the map!
Assets
- Lilita One - Google Fonts
- Planets, Ships AI Generated
- Space Music Pack by Goose Ninja
Team Members
- Svartdraak: Game Design, Programing, Trailer, Planets, Ships, AI,
- Dweomer: Game Design, Programing, UI
Game Story
In the aftermath of the Stellar Collapse, fragments of ancient AI war machines roam the ruins of a broken galaxy. Nanoverse Conflict thrusts you into this invisible war — where sentient nanofactions clash for control over energy-rich micro-realms.
Fractions:
🔹 Core Fragments — adaptive survivors rebuilding from logic and ruin
🔴 Ember Swarm — aggressive nanites that consume and multiply
🟡 Solar Remnants — solar-powered zealots guarding ancient forges
🟣 Entropic Cloud — unstable anomalies that bend time and physics
Command autonomous bases. Deploy swarms. Overwhelm or outwit.
In the smallest worlds… the greatest wars ignite.
Updated | 29 days ago |
Status | Released |
Platforms | HTML5 |
Authors | Dweomer, svartdraak |
Genre | Strategy |
Made with | Godot |
Tags | 2D, Fast-Paced, Godot, Indie, Real time strategy, Space, Top-Down |
Average session | A few minutes |
Inputs | Mouse |
Comments
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very fun and engaging to play, follows the theme, music and sound on point. 10/10
a fun game, reminds me of Galcon